Perhaps more appropriately named 'The Holodeck' this 985 square foot space will provide for a 3-D, interactive, virtual world in which students can become characters that represent themselves in a virtual world. 3-D immersion cube and simulator technologies are already used in military, government, medicine, psychology, industry and networked entertainment programs, but it's fairly new to higher education. Imagine the benefit of enabling electrical engineering students to immerse themselves in electrical infrastructure installations, physics students to travel and experience the vastness of the cosmos, nanoengineering students to experience forces at the molecular level of a biochip, and construction engineers to be onsite as they validate design concepts prior to construction.
